Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

2.16.2012

Look Around the Corner

A few weeks ago some folks from Microsoft were kind enough to come in to school and give some portfolio reviews. One of the main things the gentleman I spoke to told me was to take time (For a few months after school), to do more work, and to polish the work I had, he said it was clear, but could be cleaned up. The intention was that these folks would come back 2 other times before we graduate and see how we took the critique they gave. After mulling over some of the stuff I was told I came to the conclusion that if I'm billing myself as a Cinematic Animator, I need more cinematic work in my reel. Hopefully if I do as much as I can (2D and 3D), combined with the animation from my senior project, I'll have a reel I think more suits the title of Cinematic Animator. Thus I present the first in this endeavour, Tiny lurking around the corner. I've always wanted to do something with Tiny, but the last project I tried with him pan out, so I'm glad I finally got to do something presentable with him.

And for good measure, I put together the "Stages" the animation went through, from blocking to rendering.
I'll keep posting stuff as I do it, look out for some stuff from my senior project, and some 2D animation soon!
-Campy

11.05.2011

Papagena!

Thomas and I animated a short bit from The Magic Flute!
-Campy

11.01.2011

HÖBO tugs at your heart strings

I finally took some time out to mess around with the HÖBO Rig, I found a few weeks ago. It's an insane amount of fun! (Please note HÖBO was in no way harmed in this bit, he's just that good an actor.)


-Campy
(Hooray 50 posts!)

Here is one more, for good measure


-Campy

10.22.2011

Ollie Rig V3.8

About a month of learning the ins and outs of building a rig, and building a rig to meet the specs of how other people animate, I'm almost done with the OIlie Rig, and I'm finally able to start animating him! This is a demo I recorded to present for our senior project midterm milestone (He also has a jaw control, but I didn't include it in this demo) 


And here is an animation I presented

You can see progress of the whole project at our teams blog http://mothpictures.blogspot.com/
-Campy

9.16.2011

Rigs & Test Animations




I've been working on learning how to rig cleanly, I need to be able to make rigs that other people can pick up and use. The first one is a facial rig for one of the characters in the senior project I'm working on, the second one is a 4 legged rig for the second character (an alien).
-Campy

8.04.2011

Krag Running

So, after 4 days I decided my week of mimes wasn't doing what I hoped it would, it did however confirm my suspicion that vidref is a dangerous road for me and I tend to follow it WAY to closely. I might go back to it later, but for now, here's a dinosaur:

-Campy

7.25.2011

Hacky Sack and Koko

For an Animation Portfolio class this semester I was tasked with, a physical action and a quadruped walk cycle.


I went with Hacky Sack trick called "Drifter"


And used the Koko Rig for the quadruped walk cycle

-Campy
©Digipen 2011

7.16.2011

Free Helium [Remastered]

I got the time to make some changes to my second Junior Project, fixed up the colors, a little bit of the animation, and the rendering/compositing process.


-Campy

6.15.2011

Some "Things"

Last semester I needed a break, that break coincided with George Michael's "Careless Whisper" getting stuck in my head for about 2 weeks. So this happened.


This semester we had a lecture on how to breakdown a whip action and were encouraged to try it with a spine. I took it a little too far.


This is what happens when I'm left to my own devices.
-Campy

5.21.2011

Look at me pout

Every time I see this little pout it makes me laugh,


so I put it up on one monitor, opened Maya in the other and just copied the poses onto norman.


-Campy

5.13.2011

Backflip Sketch

Another sketch with the robot legs rig. Straight ahead, done during a break between classes.
-Campy

5.10.2011

Straight ahead sketches

Over the break and the first few days of the semester I got a chance to do some straight ahead animation. Messing around with rigs, and trying different stuff out. I Don't know what to call them besides "Sketches"

A normal walk cycle, just wanted to focus on the legs & timing.

Same poses as the last one, just changed up the timing to have faster passing poses.

Same poses again, but this time fast contact to down poses.

I found this rig and fell in love with it, I'm definitely going to keep working with him, think I'm gonna give him a mouth when I get the chance.

-Campy

5.07.2011

Guster

Guster tries to get his grandson to use the toilet.

-Campy
©Digipen 2010

5.05.2011

Free Helium

My second semester junior project, I plan to go back in and make some changes this summer, but here's where it's at now.
I had to shrink it down a ton to fit on the blogger page, it can be seen in 720HD on youtube.
I had a lot of fun with this one, can't wait to make the fixes and bring it to the next level.
-Campy
©Digipen 2010

2.09.2011

The Dude


First animation to dialogue.
Animated in Maya.
-Campy
©Digipen 2010

12.15.2010

ANI 300

Animations from Ani 300.


Horrace.



Lilith.



The Baker.


All animated in Maya.
Lars Rig, Created by Micah Zahm

-Campy
©Digipen 2010

9.07.2010

Drip.

My First Junior Project






Hand Drawn, then traced in Flash, and put together in Photoshop.

-Campy
©Digipen 2010

7.28.2010

Maya Environments

Two Environments made in Maya over the last semester.

Both made in Maya and Photoshop.
-Campy
©Digipen 2010

9.29.2009

Frogs




Sketches of frogs, composed in Flash.
Frog in a Box, Drawn and composed in Flash, Box and Window rendered in Maya.
-Campy
©Digipen 2009

9.08.2009

Inkfly Walk Cycle


I made this character to learn to rig on, and after a few failed attempts at skinning I finally succeeded and made a walk cycle. (Although I still think the head bobs too much)
Modeled in 3DSMax & Maya
Rigged and Animated in Maya
(I switched to Maya after getting fed up with 3DSMax)
-Campy
©2009